Your Fame is your Threat

THREAT LEVEL

Everything you do on this island builds your Fame — and the island watches. The more notorious you get, the bigger and more frequent the hunts, until at the very top it stops sending people and starts sending monsters.

T1 Unremarkable 0 Fame
T2 Noticed 800+ Fame
T3 Marked 1,800+ Fame
T4 Wanted 3,200+ Fame
T5 Hunted 5,000+ Fame
T6 Notorious ⚠ Notorious — a Razor mutant may now hunt you. 7,500+ Fame
T7 Feared 10,500+ Fame
T8 Legendary 14,000+ Fame
T9 Apex Predator 18,500+ Fame
T10 Island Myth ⚠ Island Myth — armed hunters ride in with a pet mutant bear. 24,000+ Fame

Higher threat means bigger, more frequent hunts — and named hunters are far more likely to mark you. Lay low and your Fame — and your threat — cools over time.

How this is worked out

WHAT DECIDES WHAT COMES FOR YOU

Two separate things are decided every time the island moves on you: how dangerous each enemy is, and how many of them arrive. They are not the same number.

Tier — how dangerous

Comes from Fame: what you have actually done. A quiet survivor draws Stalkers. Earn a reputation and the island sends its named hunters after you. It climbs slowly, one rung at a time — nothing on this page can jump you two tiers at once.

Count — how many

Comes from how many of you are online, damped on purpose. Six of you will face more than one of you would — but not six times more. Numbers are meant to help you, not paint a target.

What you own

Vehicles, bases and squad size can lift an unproven squad off the floor — the island assumes anyone holding that much can handle something. But they are capped: property alone never takes you past Tier IV. Only your record does that.

Your own ground

Defending a base you own adds one tier. Holding what is yours is supposed to mean something, so it is never a free win.

How a squad changes the numbers

Survivors online12346812
Enemies, relative to one×1.0×1.8×2.5×3.3×4.6×5.9×8.3

Twelve of you brings roughly eight times the enemies of one — not twelve times. That gap is deliberate: it is what stops a full squad being wiped for the crime of playing together.

The Fame ladder

TierStandingFame needed
Tier 1Unremarkable0
Tier 2Noticed800
Tier 3Marked1,800
Tier 4Wanted3,200
Tier 5Hunted5,000
Tier 6Notorious7,500
Tier 7Feared10,500
Tier 8Legendary14,000
Tier 9Apex Predator18,500
Tier 10Island Myth24,000
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